Michael Jackson, The Smooth Criminal (RajorSonio) [Fusion]

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Michael Jackson, The Smooth Criminal (RajorSonio) [Fusion]

Post  RajorSonio on Wed Jul 08, 2015 12:20 am

Aw snap Mike and Tyrone had a baby  Embarassed  Shocked  Shocked

MICHAEL JACKSON, THE SMOOTH CRIMINAL affraid
[FUSION]  Very Happy
-------
LEVEL: 1  Sad
EXP: 0  Sad
THEME SONG: michael jackson Embarassed
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HP: 840
OFFENSE: 202
DEFENSE: 140
SPEED: 50
-------
COCAINE: 2  bounce
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ABILITY) Fucking Michael Jackson
--> Michael Jackson can only be stunned for 1 turn

ATTACK 1) The Moonwalk
---> Michael Jackson uses his moonwalking abilities to evade an oncoming attack.
--> +2 Priority
--> Dodges an attack unless it cannot be avoided
--> Roll a dice. If you roll a 3-6, Michael Jackson counterattacks with an Iron Kick. An additional turn is added to cooldown.
--> Cooldown: 5 turns (or 6)

ATTACK 2) Hat Toss
---> Michael Jackson's hat is goddamn magic. Maybe he uses magic or something.
--> Deals 60-70 damage
--> Cooldown: 1 turn

ATTACK 3) Iron Kick
---> Michael Jackson uses his leg as a fairly effective weapon.
--> Deals 90-110 damage
--> Slightly pierces armor (+20 offense)
--> Cooldown: 3 turns

ATTACK 4) Overdose
---> Michael Jackson inhales some drugs to keep his reaction speed up and for a more interesting performance.
--> +30 speed for 3 turns
--> Roll a dice every move. If you roll a 1, Michael Jackson gets a free Moonwalk.
--> Consumes 1 Cocaine
--> Cooldown: 6 turns

ATTACK 5) The Silent Killer
---> Michael Jackson shoots a gun and its silenced soooooooo
--> Deals 90 damage which is evenly split between every enemy
--> Cooldown: 2 turns

ATTACK 6) Thriller
---> Michael Jackson summons a zombie from the dead
--> Summons 1 Zombie
--> Only 2 zombies can be on the field at a time
--> Cooldown: 3 turns

SPECIAL ATTACK) Palette Swap
---> Michael Jackson's skin changes color! whaaaat
--> Offense and Defense switch
--> Cooldown: 1 turn

lol! lol!

Zombie
-------
HP: 200
Offense: 140
Defense: 90
Speed: 28
-------
ATTACK 1) Infect
---> The zombie tries to infect the enemy with a deadly poison.
--> Deals 30-50 damage
--> 40% chance of infecting the enemy with poison
--> Poison deals 40 damage for 3 turns
--> Cooldown: 1 turn

ATTACK 2) Knife
---> This zombie is carrying a knife.
--> Deals 40-60 damage
--> Cooldown: 1 turn

ATTACK 3) Gun
---> This zombie is carrying a gun.
--> Deals 80-95 damage
--> 10% chance of dealing an additonal 30 damage
--> Cooldown: 3 turns

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RajorSonio
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